﻿-- chunkname: @content/levels/entertainment/start_raid/world_volume_data.lua

local volume_data = {
	{
		height = 3.25,
		name = "dz_volume",
		type = "content/volume_types/player_instakill",
		alt_max_vector = {
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		},
		alt_min_vector = {
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		bottom_points = {
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			{
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			},
		},
		color = {
			255,
			255,
			64,
			0,
		},
		up_vector = {
			0,
			0,
			1,
		},
	},
	{
		height = 4,
		name = "volume_002",
		type = "content/volume_types/player_mover_blocker",
		alt_max_vector = {
			20.773174285888672,
			-92.30428314208984,
			0.5000109672546387,
		},
		alt_min_vector = {
			20.773174285888672,
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		},
		bottom_points = {
			{
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			},
			{
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			{
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			},
			{
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			},
		},
		color = {
			255,
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		},
		up_vector = {
			0,
			0,
			1,
		},
	},
	{
		height = 4,
		name = "volume",
		type = "content/volume_types/player_mover_blocker",
		alt_max_vector = {
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		},
		alt_min_vector = {
			81.40757751464844,
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		},
		bottom_points = {
			{
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			{
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			},
			{
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			},
			{
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			},
		},
		color = {
			255,
			255,
			125,
			0,
		},
		up_vector = {
			0,
			0,
			1,
		},
	},
	{
		height = 7,
		name = "volume_mover_blocker",
		type = "content/volume_types/player_mover_blocker",
		alt_max_vector = {
			30.22187614440918,
			-125.14427947998047,
			14.625,
		},
		alt_min_vector = {
			30.22187614440918,
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			7.625,
		},
		bottom_points = {
			{
				24.918569564819336,
				-129.03335571289062,
				7.625,
			},
			{
				28.100549697875977,
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			},
			{
				35.525184631347656,
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			},
			{
				34.11096954345703,
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			},
		},
		color = {
			255,
			255,
			125,
			0,
		},
		up_vector = {
			0,
			0,
			1,
		},
	},
	{
		height = 4,
		name = "volume_001",
		type = "content/volume_types/player_mover_blocker",
		alt_max_vector = {
			27.31392478942871,
			-99.19851684570312,
			0.5000109672546387,
		},
		alt_min_vector = {
			27.31392478942871,
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			-3.4999890327453613,
		},
		bottom_points = {
			{
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			},
			{
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			},
			{
				28.728137969970703,
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			},
			{
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			},
		},
		color = {
			255,
			255,
			125,
			0,
		},
		up_vector = {
			0,
			0,
			1,
		},
	},
}

return {
	volume_data = volume_data,
}
